Shot in the Mine Museum in Ostrava, Czech Republic. It was very dark inside there though I managed to shoot a picture. I like the man at the end of the tunnel.
TECH-INFO: Capturing was not so easy because you have little time, you are in a guided group and lighting conditions were extremely poor. Thanks to my 35mm prime I was able to make pictures hand held. Here the 14 bit RAW image was converted in DxO Optics Pro. I managed to mostly recover the blown out highlights of the lamps while preserving details of the ground and walls. This was fairly easy in DxO by just tweaking the exposure and lighting sliders. Also I guess the 14 bits contain a lot more information than I ever hoped. My lens was pretty heavily flaring (3 big spots). So in Photoshop CS4 using the patch tool and channel mixer (for adjust color) I was able to remove them. I saw in demos that this would be a piece of cake using CS5. Besides that I locally adjusted contrasts and brightness of different parts.
The Mine Museum Man
Shot in the Mine Museum in Ostrava, Czech Republic. It was very dark inside there though I managed to shoot a picture. I like the man at the end of the tunnel.
TECH-INFO: Capturing was not so easy because you have little time, you are in a guided group and lighting conditions were extremely poor. Thanks to my 35mm prime I was able to make pictures hand held. Here the 14 bit RAW image was converted in DxO Optics Pro. I managed to mostly recover the blown out highlights of the lamps while preserving details of the ground and walls. This was fairly easy in DxO by just tweaking the exposure and lighting sliders. Also I guess the 14 bits contain a lot more information than I ever hoped. My lens was pretty heavily flaring (3 big spots). So in Photoshop CS4 using the patch tool and channel mixer (for adjust color) I was able to remove them. I saw in demos that this would be a piece of cake using CS5. Besides that I locally adjusted contrasts and brightness of different parts.